Interactivity driven error correction for audio communication in lossy packet-switched networks
Abstract:
When packet loss is detected during a communication session, a current interactivity mode is checked to determine whether to increase the amount of received audio data stored in a buffer of the receiving device. If the current interactivity mode indicates a low level of interactivity between participants in the communication session, then the total amount of received audio data stored in the buffer is increased, in order to increase the delay between receipt of audio data by the electronic device, and outputting of the audio data by the electronic device. The increased output delay is then used to recover lost packets, so that audio quality is increased while the level of interactivity between participants is low. When the current interactivity mode subsequently indicates higher participant interactivity, the amount of received audio data stored in the buffer may be reduced.
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