Behavioral motion space blending for goal-oriented character animation
Abstract:
A method for rendering frames of an animation sequence using a plurality of motion clips included in a plurality of motion spaces that define a behavioral motion space. Each motion space in the behavioral motion space depicts a character performing a different type of locomotion, including running, walking, or jogging. Each motion space is pre-processed to that all the motion clips have the same number of periodic cycles. Registration curves are made between reference clips from each motion space to synchronic the motion spaces.
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