Virtual reality streaming for games
Abstract:
Embodiments relate to providing a recorded gameplay session of an interactive content controlled by a broadcasting user. While the broadcasting user is controlling the interactive content being recorded, the inputs provided by the broadcasting user for interacting with the interactive content are recorded. Properties of objects in the interactive content being controlled by the broadcasting user are modified in view of the inputs provided by the broadcasting user. Furthermore, the properties of the objects in the interactive content being controlled by the broadcasting user are periodically recorded. The recorded inputs provided by the broadcasting user and the recorded properties of the objects in the interactive content are used to provide a viewing user a recording of the gameplay session of the interactive content controlled by the broadcasting user.
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