Game incentivized optimization of resource utilization
Abstract:
Embodiments of the present invention provide a method, system and computer program product for game incentivized resource utilization optimization in a multiplayer gaming environment. In an embodiment of the invention, a method for game incentivized resource utilization optimization in a multiplayer gaming environment is provided. The method includes hosting a multiplayer gaming environment providing a game amongst a selection of servers in a cluster and detecting overutilization of a resource in one of the servers. A remedial action likely to reduce the overutilization can be identified as can an incentive of the game likely to provoke the identified remedial action. Thereafter, the identified game incentive can be provided to a player in the multiplayer gaming environment.
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