Completion-side client throttling
Abstract:
A computing device comprises a processor and memory. A throttling application stored in the memory that is executed by the processor is configured, in response to a new server request from a first application, to determine whether performing the new server request exceeds a predetermined number of requests in progress; if performing the new server request does not exceed a predetermined number of requests in progress, estimate a completion time for the new server request; insert the new server request and the completion time in a request queue; and send the new server request and a time to live field to a server, wherein the time to live field is equal to the completion time minus a current time that the new server request is sent to the server.
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