Hidden surface removal in graphics processing systems
Abstract:
A graphics processing pipeline includes a rasteriser, an early culling tester, a renderer, a late culling tester, and a culling test data buffer that stores data values for use by the early and late culling testers. The testing of fragments by the early and late culling testers is controlled in accordance with a first set of state information indicative of when a culling test operation to be used to determine whether to cull the fragments is to be performed, and a second set of state information indicative of when to determine whether to update the culling test data buffer with data for the fragments based on a culling test operation, allocated to the fragments.
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