Interactive control management for a live interactive video game stream
Abstract:
Technologies are described for enabling interactivity with video games by viewers of a live video game streaming service. For example, messages can be received indicating interactive control events initiated by remote viewers of a live interactive video game stream. A control state data structure can be maintained that comprises control state for the received interactive control events. The control state data structure can maintain separate control state for each of a plurality of time periods (e.g., each time period corresponding to one or more video frames). Actions in the video game can be activated based on the control state data structure.
Information query
Patent Agency Ranking
0/0