Electronic gaming machine with projectile which eliminates symbols
Abstract:
A wagering method includes display of random symbols in a grid array of rows and columns of frames displayed on a visual screen. The player receives a number of directable virtual projectiles. The player selects a trajectory for the virtual projectile that passes into the grid array. The processor moves the virtual projectile on the visual screen along the selected trajectory and eliminates symbols within penetrated frames. Each virtual projectile has a designated frame penetrating strength. Each moved virtual projectile passes into and through frames until the virtual projectile exhausts its frame penetrating strength, and eliminates symbols in each frame the virtual projectile penetrates. The processor accumulates all symbols eliminated in ordered arrays of like symbols or orders of symbols.
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