Shallow depth of field rendering
Abstract:
This disclosure relates to techniques for synthesizing out of focus effects in digital images. Digital single-lens reflex (DSLR) cameras and other cameras having wide aperture lenses typically capture images with a shallow depth of field (SDOF). SDOF photography is often used in portrait photography, since it emphasizes the subject, while deemphasizing the background via blurring. Simulating this kind of blurring using a large depth of field (LDOF) camera may require a large amount of computational resources, i.e., in order to simulate the physical effects of using a wide aperture lens while constructing a synthetic SDOF image. However, cameras having smaller lens apertures, such as mobile phones, may not have the processing power to simulate the spreading of all background light sources in a reasonable amount of time. Thus, described herein are techniques to synthesize out-of-focus background blurring effects in a computationally-efficient manner for images captured by LDOF cameras.
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