Blind spot rendering optimizations for eye tracking head mounted displays
Abstract:
Embodiments described herein provide for blind spot rendering optimizations for eye tracking head mounted displays. One embodiment provides an apparatus comprising first logic to receive eye-tracking data from an eye tracking system, second logic to determine a blind spot region for a scene based on the eye tracking data, and third logic to provide identifying data for the blind spot region to a renderer. The renderer is configured to render pixels of the scene that fall within the blind spot region at a lower rendering quality relative to the remainder of the scene.
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