Virtual neighbor objects for managing idle mode mobility in a wireless network
Abstract:
Facilitation of an idle mode reselection utilizing a virtual neighbor object is presented herein. A virtual neighbor component can create at least one virtual neighbor object and associate the at least one virtual neighbor object with wireless access points. Further, a reselection component can facilitate idle mode reselection between a base station and a wireless access point of the wireless access points based on the at least one virtual neighbor object.
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