Devices, methods, and graphical user interfaces for system-wide behavior for 3D models
Abstract:
A computer system having a display generation component and one or more input devices displays a representation of a virtual three-dimensional object in a user interface region. In response to an input for rotating the object, when the input corresponds to a request to rotate the object about a first axis, the object is rotated by an amount that is determined based on a magnitude of the input and is constrained by a limit on the movement restricting rotation by more than a threshold amount. When the input corresponds to a request to rotate the object about a second axis, the object is rotated relative to the second axis by an amount that is determined based on a magnitude of the input, wherein, for an input with a magnitude above a respective threshold, the device rotates the object by more than the threshold amount of rotation.
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