Active acoustics control for near- and far-field sounds
Abstract:
Some disclosed methods may involve receiving audio reproduction data, including audio objects, differentiating near-field audio objects and far-field audio objects in the audio reproduction data, and rendering the far-field audio objects into speaker feed signals for room speakers of a reproduction environment. Each speaker feed signal may correspond to at least one of the room speakers. The near-field audio objects may be rendered into speaker feed signals for near-field speakers and/or headphone speakers of the reproduction environment. Reverberant audio objects may be generated based on physical microphone data from physical microphones in the reproduction environment and from virtual microphone data that is calculated for near-field audio objects. The reverberant audio objects may be rendered into speaker feed signals for the room speakers.
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