Invention Grant
- Patent Title: Matchmaking for online gaming with streaming players
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Application No.: US15915888Application Date: 2018-03-08
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Publication No.: US10549200B2Publication Date: 2020-02-04
- Inventor: Jesse Alan Labate , Mark Ryan Waller , Glenn Arne Karlsen
- Applicant: Electronic Arts, Inc.
- Applicant Address: US CA Redwood City
- Assignee: Electronic Arts, Inc.
- Current Assignee: Electronic Arts, Inc.
- Current Assignee Address: US CA Redwood City
- Agency: Lee & Hayes, P.C.
- Main IPC: A63F13/67
- IPC: A63F13/67 ; H04L29/06 ; A63F13/358 ; A63F13/86 ; G06F16/9535 ; G06F16/2457

Abstract:
A matchmaking system matches players for online gaming, when some of the players may be streaming players and other players may be non-streaming players. The streaming players, due to receiving content of the online game via computer networks from a streaming system, may experience a relatively greater network latency for game events relative to non-streaming players. When matching streaming players and non-streaming players for online game play, the relative competitive disadvantage for streaming players due to network latency may be compensated. Additionally, streaming players using input devices that may be more difficult to use and/or may be less responsive during game play, such as a touch screen, may also have their input device disadvantage compensated during matchmaking.
Public/Granted literature
- US20190275431A1 MATCHMAKING FOR ONLINE GAMING WITH STREAMING PLAYERS Public/Granted day:2019-09-12
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