Valence based implicit traversal for improved compression of triangular meshes
Abstract:
In one general aspect, a method can include receiving, by processing circuitry of a computer configured to represent information related to a three-dimensional object, a plurality of vertices of a triangular mesh representing the three-dimensional object, the triangular mesh including a plurality of faces, each if the plurality of faces including three vertices of the plurality of vertices; generating a traversal order for the vertices of the triangular mesh based on valences of the plurality of vertices; producing an array of errors between predicted vertices and vertices of the plurality of vertices, the array of errors being arranged in a sequence based on the traversal order; and performing a compression operation on the array of differences to produce a compressed error array, the compressed error array producing the plurality of vertices of the triangular mesh in response to a decompression operation.
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