Mesh art positioning techniques as part of digital content creation
Abstract:
Mesh art positioning techniques as part of digital content creation by a graphics editing application of a computing device are described. The graphics editing application is configured to obtain lists of vertices that are used to form mesh art. This list may then be used by a snapping module of graphics editing application to generate a snap point list that is used as a basis for mesh art positioning in relation to other objects within an item of digital content. Techniques are also described to address color diffusion within the mesh art, such as to identify a vertex that is a source of color diffusion and a boundary of color diffusion within the mesh art. The source and/or outer boundary of color diffusion within the mesh is then used as a basis to control mesh art positioning by the graphics editing application.
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