Invention Grant
- Patent Title: Method for controlling character movement in game, server, and client
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Application No.: US16007827Application Date: 2018-06-13
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Publication No.: US10661164B2Publication Date: 2020-05-26
- Inventor: Zhenxing Zhang , Bin Qiu
- Applicant: TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED
- Applicant Address: CN Shenzhen
- Assignee: TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED
- Current Assignee: TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED
- Current Assignee Address: CN Shenzhen
- Agency: Anova Law Group, PLLC
- Priority: com.zzzhc.datahub.patent.etl.us.BibliographicData$PriorityClaim@20c7b605
- Main IPC: A63F13/30
- IPC: A63F13/30 ; A63F13/77 ; A63F13/42 ; A63F13/822 ; A63F13/358 ; A63F13/56 ; A63F13/35

Abstract:
A method is provided for controlling game character movement for a server. The method includes receiving a movement-request data-packet sent by a first client, where the server is configured to manage a character movement on the first client and a character movement on a second client in a same game scene. The method also includes determining whether a target client is the first client or the second client according to the movement-request data-packet, where a character on the target client is a character whose movement needs to be controlled by the first client. Further, the method includes updating a movement identifier of the target client, and broadcasting the updated movement identifier of the target client to the first client and the second client.
Public/Granted literature
- US20180290058A1 METHOD FOR CONTROLLING CHARACTER MOVEMENT IN GAME, SERVER, AND CLIENT Public/Granted day:2018-10-11
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