Invention Grant
- Patent Title: Simulation system and game system
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Application No.: US16077865Application Date: 2017-02-14
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Publication No.: US10661181B2Publication Date: 2020-05-26
- Inventor: Yukiharu Tamiya , Norihiro Nishimura
- Applicant: BANDAI NAMCO ENTERTAINMENT INC.
- Applicant Address: JP Tokyo
- Assignee: BANDAI NAMCO ENTERTAINMENT INC.
- Current Assignee: BANDAI NAMCO ENTERTAINMENT INC.
- Current Assignee Address: JP Tokyo
- Agency: Oliff PLC
- Priority: com.zzzhc.datahub.patent.etl.us.BibliographicData$PriorityClaim@45946051
- International Application: PCT/JP2017/005245 WO 20170214
- International Announcement: WO2017/141891 WO 20170824
- Main IPC: A63F13/00
- IPC: A63F13/00 ; A63F13/80 ; A63F13/213 ; A63F13/28 ; A63F13/25 ; A63F13/55 ; A63F13/52 ; A63F13/428 ; A63F13/90 ; G09B9/00 ; A63F13/27 ; A63F13/212 ; A63F13/26 ; G09B19/00 ; A63F13/285 ; H04N13/344 ; G02B27/01 ; G06F3/01 ; G06T19/00

Abstract:
A game system 1 is configured to detect a player's state (i.e., the position and the attitude of the player in the real space) that represents the state of the player P in the real space, perform an image generation process that generates a simulation image corresponding to the detected player's state, the simulation image being viewed from the player P and representing the simulation space that corresponds to the real space, the simulation image including a virtual moving path that is linked to a moving path R, display the generated simulation image on the HMD 20, determine that the player P is in a specific state in the simulation space when the player's state has satisfied a given condition within the moving path R, and generate a simulation image that produces an effect based on the specific state when it has been determined that the player P is in the specific state.
Public/Granted literature
- US20190143223A1 SIMULATION SYSTEM AND GAME SYSTEM Public/Granted day:2019-05-16
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