Simulating and evaluating safe behaviors using virtual reality and augmented reality
Abstract:
A system, method, and apparatus for virtual reality and augmented reality training comprises a headset for displaying at least one virtual object, at least one processor, and a storage device communicatively coupled to the at least one processor, the storage device storing instructions which, when executed by the at least one processor, cause the at least one processor to perform operations comprising: providing a virtual environment, providing one or more demonstration steps, providing one or more practice steps, collecting the user's real world physical movements, collecting the user's virtual decisions, evaluating the user's virtual decisions and physical movements to determine if the virtual decisions and the physical movements constitute safe behavior and correcting an incorrect physical movement and an incorrect virtual decision.
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