Mixed-reality golf tracking and simulation
Abstract:
A mixed-reality golf simulation system includes a ball-tracking sub-system to generate ball-tracking data when a golf ball is hit by a user, a near-eye display, a storage device to store images of a hole of a golf course associated with location coordinates of a plurality of locations along the hole, and a controller. The controller may direct the near-eye display to display a mixed-reality environment from the perspective of a location on the hole based on images associated with the location, receive ball-tracking data including a landing location of a ball hit by the user, alert the user if the landing location is a target pin, and direct the near-eye display to display a mixed-reality environment from the perspective of the landing location based on images associated with the landing location if the landing location is not the target pin.
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