Electromechanical gaming machine with a fixed ship
Abstract:
An electromechanical gaming machine that provides an entertainment game wherein a user controls the movement of a ship across a fixed plane. A user may select a gambling game that uses non-explicit triggers for wagers through the use of an entertainment software engine. A game world engine detects the trigger and then requests a real world engine to resolve the gambling event. The results of the gambling event are communicated to the game world engine which then instructs the entertainment software engine to generate a display.
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