Selective recording of augmented reality objects
Abstract:
Participants can compete in a physical environment, such as by piloting a car around a track. The competition is recorded in a video. Participants can interact physically with each other and with the race environment, such as by steering into one another and navigating the race environment. Participants can also interact virtually, such as “shooting” one another with digitally rendered weapons. Both real and virtual interactions affect the outcome of the competition. The video is programmatically altered to show special effects and is programmatically edited to select physical and virtual interactions, changes, which had the largest effect on the outcome of the competition. The programmatically altered video may be played back during game play and the programmatically edited video may be played back after the competition.
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