Invention Grant
- Patent Title: Foveal adaptation of particles and simulation models in a foveated rendering system
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Application No.: US16460925Application Date: 2019-07-02
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Publication No.: US10740951B2Publication Date: 2020-08-11
- Inventor: Andrew Young , Chris Ho , Jeffrey Roger Stafford
- Applicant: Sony Interactive Entertainment Inc.
- Applicant Address: JP Tokyo
- Assignee: Sony Interactive Entertainment Inc.
- Current Assignee: Sony Interactive Entertainment Inc.
- Current Assignee Address: JP Tokyo
- Agency: Penilla IP, APC
- Main IPC: G06T15/00
- IPC: G06T15/00 ; G06F3/01 ; G06T11/40

Abstract:
A method for implementing a graphics pipeline. The method includes generating a system of particles creating an effect in a virtual scene, the system of particles comprising a plurality of particle geometries. The method includes determining a subsystem of particles from the system of particles, the subsystem of particles comprising a subset of particle geometries taken from the plurality of particle geometries. The method includes determining a foveal region when rendering an image of the virtual scene, wherein the foveal region corresponds to where an attention of a user is directed. The method includes determining that at least one portion of the effect is located in the peripheral region for the image. The method includes rendering the subsystem of particles to generate the effect.
Public/Granted literature
- US20190325634A1 FOVEAL ADAPTATION OF PARTICLES AND SIMULATION MODELS IN A FOVEATED RENDERING SYSTEM Public/Granted day:2019-10-24
Information query
IPC分类:
G | 物理 |
G06 | 计算;推算或计数 |
G06T | 一般的图像数据处理或产生 |
G06T15/00 | 3D〔三维〕图像的加工 |