Methods and systems for player location determination in gameplay with a mobile device
Abstract:
Methods and systems for detecting a player in a gaming environment using a mobile device are disclosed. The methods and systems perform the steps of receiving calibration data from a camera of a user device, the calibration data comprising a first reference point associated with the gaming environment, a second reference point associated with the gaming environment, and sensor data associated with the user device; computing a camera projection based on the first reference point, the second reference point, and the sensor data obtained from the user device; receiving an input video of the gaming environment, wherein the input video is captured using the camera, and wherein frames of the input video comprise at least one player in the gaming environment; identifying an image location of the player by performing a computer vision algorithm on the input video; and determining a real-world location of the player based on the image location and the camera projection.
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