Enhanced item discovery and delivery for electronic video game systems
Abstract:
Systems and methods are provided for enhanced item discovery and delivery for electronic video game systems. An example method includes establishing connections with a plurality of user devices, the user devices executing respective game engines associated with an electronic game, with each user device being controlled by a respective player of a same game world and presenting a respective view of the game world associated with a respective character within the game world. Information indicating that a wishlist associated with a first player is to be updated is received, with updating including associating a particular item with the wishlist, the particular item being equipped by a second character of a second player within the game world. Information is obtained which indicates that the particular player has provided user input to cause ordering of the particular item. In response to determining satisfaction of one or more constraints, access to the particular item by the first player is enabled, with the first character of the first player being configured to equip the particular item, and with the particular item being rendered on the first character within the game world.
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