Gaze-based virtual content control
Abstract:
Systems and methods for enabling gaze-based virtual content control may include (1) displaying an artificial scene with one or more virtual elements to a user wearing a head-mounted display system, (2) identifying the user's eye gaze based on gazing data collected by one or more sensors in the head-mounted display system, (3) determining that the user's eye gaze is focused on a specific virtual element, and (4) in response to determining that the user's eye gaze is focused on the specific virtual element, increasing the specific virtual element's visibility to the user. Various other methods, systems, and computer-readable media are also disclosed.
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