Generating virtual reality content based on corrections to stitching errors
Abstract:
Illustrative methods and systems for generating virtual reality content based on corrections to stitching errors are described. An illustrative computer-implemented method includes receiving raw virtual reality video data representing images recorded by camera modules of a camera array, stitching the images together to generate an initial virtual reality render, determining that the initial virtual reality render has a stitching error, and generating a corrected virtual reality render that corrects the stitching error.
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