Invention Grant
- Patent Title: All-around spherical light field rendering method
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Application No.: US16641635Application Date: 2018-07-16
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Publication No.: US10909752B2Publication Date: 2021-02-02
- Inventor: Jingyi Yu , Huangjie Yu
- Applicant: PLEX-VR DIGITAL TECHNOLOGY (SHANGHAI) CO., LTD.
- Applicant Address: CN Shanghai
- Assignee: PLEX-VR DIGITAL TECHNOLOGY (SHANGHAI) CO., LTD.
- Current Assignee: PLEX-VR DIGITAL TECHNOLOGY (SHANGHAI) CO., LTD.
- Current Assignee Address: CN Shanghai
- Agent Winston Hsu
- Priority: CN201710783621 20170901
- International Application: PCT/CN2018/095778 WO 20180716
- International Announcement: WO2019/042028 WO 20190307
- Main IPC: G06T15/50
- IPC: G06T15/50 ; G06T7/557

Abstract:
The present invention relates to an all-around spherical light field rendering method, comprising: a preparation step, i.e., preparing to input and load related files; pre-computing a latticed depth map of positions of reference cameras which are densely covered on a sphere; moving a rendering camera, enabling the moving range of the rendering camera to be the surface of the sphere, and calculating and identifying the reference cameras surrounding the rendering camera around the rendering camera; performing back projection on pixels of the rendering camera, and performing depth test with the four reference cameras; and interpolating the reference cameras passing through the depth test, thereby obtaining a finally rendered pixel value. By means of the present invention, the rendering results can be rapidly seen in real time; an object can be observed from any angle on the spherical surface, and a real immersion feeling can be felt.
Public/Granted literature
- US20200380770A1 All-around spherical light field rendering method Public/Granted day:2020-12-03
Information query
IPC分类:
G | 物理 |
G06 | 计算;推算或计数 |
G06T | 一般的图像数据处理或产生 |
G06T15/00 | 3D〔三维〕图像的加工 |
G06T15/50 | .发光效果 |