Invention Grant
- Patent Title: Terrain generation system
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Application No.: US16271655Application Date: 2019-02-08
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Publication No.: US10922882B2Publication Date: 2021-02-16
- Inventor: Han Liu , Yiwei Zhao , Mathieu Guindon , Mohsen Sardari , Harold Henry Chaput , Navid Aghdaie , Kazi Atif-Uz Zaman , Kenneth Alan Moss
- Applicant: Electronic Arts Inc.
- Applicant Address: US CA Redwood City
- Assignee: Electronic Arts Inc.
- Current Assignee: Electronic Arts Inc.
- Current Assignee Address: US CA Redwood City
- Agency: Knobbe, Martens, Olson & Bear, LLP
- Main IPC: G06T17/05
- IPC: G06T17/05 ; A63F13/63 ; A63F13/85 ; G06N3/08 ; G06T19/20

Abstract:
Embodiments of the systems and methods described herein provide game terrain generation system that can generate height field data from a sketch of graphical inputs from a user via a graphical user interface. The game terrain generation system can use a model, such as a trained neural network, to apply macro and micro topological features on top of the height field data to generate game terrain data. The game terrain generation system can identify boundaries between different styles of terrain and generate transitions between the styles to create a more realistic terrain boundary.
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