Invention Grant
- Patent Title: Using sharding to generate virtual reality content
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Application No.: US16786399Application Date: 2020-02-10
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Publication No.: US10937462B2Publication Date: 2021-03-02
- Inventor: Olaf Brandt , Anatoli Adamov
- Applicant: Verizon Patent and Licensing Inc.
- Applicant Address: US VA Arlington
- Assignee: Verizon Patent and Licensing Inc.
- Current Assignee: Verizon Patent and Licensing Inc.
- Current Assignee Address: US VA Arlington
- Main IPC: H04N9/82
- IPC: H04N9/82 ; H04N5/91 ; H04N5/77 ; G11B27/34 ; G11B27/031

Abstract:
A method includes defining first, second, and third shards of raw three-dimensional video data in a state file, wherein each shard includes raw video feeds; assigning each shard to a corresponding worker node in a set of worker nodes; processing the shards at the set of worker nodes to generate one or more three-dimensional video renders for each shard; determining, from the state file, that processing of the first shard is complete, processing of the second shard is complete, and processing of the third shard is incomplete; and generating three-dimensional content by concatenating a first three-dimensional video render, a first audio render associated with the first shard, a second three-dimensional video render, and a second audio render associated with the second shard, and a filler video that is a placeholder for a third three-dimensional video render until the third shard is processed.
Public/Granted literature
- US20200176031A1 USING SHARDING TO GENERATE VIRTUAL REALITY CONTENT Public/Granted day:2020-06-04
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