Invention Grant
- Patent Title: Efficient rendering of high-density meshes
-
Application No.: US16393649Application Date: 2019-04-24
-
Publication No.: US11004255B2Publication Date: 2021-05-11
- Inventor: Adam Andrzej Cichocki , Marc Schirski , Dag Birger Frommhold
- Applicant: Microsoft Technology Licensing, LLC
- Applicant Address: US WA Redmond
- Assignee: Microsoft Technology Licensing, LLC
- Current Assignee: Microsoft Technology Licensing, LLC
- Current Assignee Address: US WA Redmond
- Agency: Alleman Hall Creasman & Tuttle LLP
- Main IPC: G06T15/20
- IPC: G06T15/20 ; G06F3/01 ; G06T15/40 ; G06T17/00 ; G06T17/10

Abstract:
Examples are disclosed that relate to culling of polygons for efficient rendering of a high-density polygon mesh using one or more compute shaders. Examples include monoscopic and stereoscopic rendering, foveated and non-foveated rendering, and selectively utilizing one or more computer shaders to rasterize very small triangles instead of using a regular rendering pipeline for increased performance.
Public/Granted literature
- US20200342656A1 EFFICIENT RENDERING OF HIGH-DENSITY MESHES Public/Granted day:2020-10-29
Information query