Three-dimensional graphical user interface for informational input in virtual reality environment
Abstract:
Hand displacement data is received from sensing hardware and analyzed using a three-dimensional (3D) gesture recognition algorithm. The received hand displacement data is recognized as representing a 3D gesture. An operational position of the 3D gesture is calculated with respect to a 3D input graphical user interface (GUI). A virtual input element associated with the 3D input GUI and corresponding to the calculated operational position is selected. Input information corresponding to the selected virtual input element is read from the selected virtual element.
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