Invention Grant
- Patent Title: Using bounding volume representations for raytracing dynamic units within a virtual space
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Application No.: US16548700Application Date: 2019-08-22
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Publication No.: US11120611B2Publication Date: 2021-09-14
- Inventor: Joel Stephen Pritchett
- Applicant: Microsoft Technology Licensing, LLC
- Applicant Address: US WA Redmond
- Assignee: Microsoft Technology Licensing, LLC
- Current Assignee: Microsoft Technology Licensing, LLC
- Current Assignee Address: US WA Redmond
- Agency: Ray Quinney & Nebeker
- Agent James Bullough
- Main IPC: G06T15/06
- IPC: G06T15/06 ; G06T7/70 ; G06T15/08 ; G06T7/20 ; G06T7/60 ; G06T13/40 ; G06T15/20 ; G06T17/20

Abstract:
The present disclosure relates to systems, methods, and computer-readable media to efficiently render movable three-dimensional objects within a virtual space. For example, systems disclosed herein may identify a voxel representation of a three-dimensional unit that includes voxel volumes associated with bones from a bone structure of the three-dimensional unit. The systems described herein may further maintain a voxel index including pixel data mapped to corresponding bones and voxel volumes for use in rendering pixels of a pixel space. The systems described herein may utilize raytracing to render an identified voxel representation based on pixel data from the voxel index. The systems disclosed herein may significantly reduce expense of processing resource over conventional rendering methods that involve transforming thousands of vertices of three-dimensional mesh models.
Public/Granted literature
- US20210056748A1 USING BOUNDING VOLUME REPRESENTATIONS FOR RAYTRACING DYNAMIC UNITS WITHIN A VIRTUAL SPACE Public/Granted day:2021-02-25
Information query
IPC分类:
G | 物理 |
G06 | 计算;推算或计数 |
G06T | 一般的图像数据处理或产生 |
G06T15/00 | 3D〔三维〕图像的加工 |
G06T15/06 | .光线跟踪 |