Invention Grant
- Patent Title: Depth ray layer for reduced visual noise
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Application No.: US16841035Application Date: 2020-04-06
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Publication No.: US11182977B2Publication Date: 2021-11-23
- Inventor: Tyler P. Esselstrom , Craig R. Maitlen , John Edward Churchill , Joseph Wheeler
- Applicant: Microsoft Technology Licensing, LLC
- Applicant Address: US WA Redmond
- Assignee: Microsoft Technology Licensing, LLC
- Current Assignee: Microsoft Technology Licensing, LLC
- Current Assignee Address: US WA Redmond
- Agency: Holzer Patel Drennan
- Main IPC: G06T19/20
- IPC: G06T19/20 ; G06T7/194 ; G06T7/50 ; G06T7/90

Abstract:
The described technology includes a depth ray shader stored in memory and executable to receive a depth map defining a depth in association with each pixel in a three-dimensional scene and define a color gradient between a first pixel value and a second pixel value, wherein each sequential step in the color gradient between the first pixel value and the second pixel is assigned to a corresponding depth of increasing magnitude relative to a reference point. The depth ray shader is further executable to provide an instruction to a graphics engine to cause the graphics engine to apply a depth ray layer to a select portion of the three-dimensional scene, the depth ray layer altering each pixel in the selected portion to assume a pixel value defined within the color gradient to correspond to a depth of the pixel specified by the depth map.
Public/Granted literature
- US20200234511A1 DEPTH RAY LAYER FOR REDUCED VISUAL NOISE Public/Granted day:2020-07-23
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