Computer generated hair groom transfer tool
Abstract:
A computer generated (CG) hair groom for a virtual character can include strand-based (also referred to as instanced) hair in which many thousands of digital strands represent real human hair strands. Embodiments of systems and methods for transferring CG hair groom data from a first (or source) virtual character to a second (or target) virtual character are provided. Some embodiments can factor in a difference between a hairline of the first virtual character and a hairline of the second virtual character to improve the overall appearance or fit of the hair groom on the second virtual character.
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