Invention Grant
- Patent Title: Methods and systems for processing disruptive behavior within multi-player video game
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Application No.: US16888707Application Date: 2020-05-30
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Publication No.: US11266912B2Publication Date: 2022-03-08
- Inventor: Victoria Dorn , Megumi Kikuchi , Jing Li , Tomoyo Kimura , Yinghui Xia
- Applicant: Sony Interactive Entertainment LLC
- Applicant Address: US CA San Mateo
- Assignee: Sony Interactive Entertainment LLC
- Current Assignee: Sony Interactive Entertainment LLC
- Current Assignee Address: US CA San Mateo
- Agency: Penilla IP, APC
- Main IPC: A63F13/75
- IPC: A63F13/75 ; A63F13/79 ; A63F13/35 ; A63F13/87 ; G06N20/00 ; A63F13/335

Abstract:
Disruptive behavior events are identified within an online gaming system. Players responsible for the identified disruptive behavior events are verified. A behavioral designation is applied to players in the online gaming system. The behavioral designation indicates whether or not a player is verified as responsible for one or more of the identified disruptive behavior events. Current real-time player behavior demographic data is generated for a specified game space using the behavioral designations applied to players associated with the specified game space. The generated current real-time player behavior demographic data for the specified game space is displayed to players associated with the specified game space. Using current real-time player behavior demographic data generated and displayed for different game spaces, a player is enabled to make a behavior-informed selection of a game space in which to enter for game play. Also, player behavioral profiles enable tracking of player-specific behavior preferences and events.
Public/Granted literature
- US20210370183A1 Methods and Systems for Processing Disruptive Behavior within Multi-Player Video Game Public/Granted day:2021-12-02
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