Visual programming methods and systems for intent dispatch
Abstract:
A system includes a processor, an input device, and a memory storing instructions that, when executed, cause the system to display a palette and receive a user selection of one or more actions, and store the selected actions in association with the palette in an electronic database. In another aspect, a non-transitory computer readable medium includes program instructions that when executed, cause a computer to display, on a graphical user interface, a palette, receive, via the input device, a user selection of one or more actions, and store the selected one or more actions in association with the palette in a database. A method includes displaying a palette and receiving, via the input device, a user selection of one or more actions, and storing the selected one or more actions in association with the palette in an electronic database.
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