Incorporating and coordinating multiple home systems into a play experience
Abstract:
Techniques to synchronize changes in physical and virtual environments. An environmental change that will occur during a specified playback event within an interactive game is determined. An amount of time sufficient to permit an environmental device to effect a desired change in the physical environment before the specified playback event occurs is determined. The environmental device is controlled based on the amount of time, to effect the desired change synchronously with the environmental change.
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