Invention Grant
- Patent Title: Technique for online video-gaming with sports equipment
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Application No.: US16320314Application Date: 2017-07-13
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Publication No.: US11318377B2Publication Date: 2022-05-03
- Inventor: István Gódor , Gabor Feher , Andras Balazs Lajtha , László Toka , Attila Vidacs
- Applicant: Telefonaktiebolaget LM Ericsson (publ)
- Applicant Address: SE Stockholm
- Assignee: Telefonaktiebolaget LM Ericsson (publ)
- Current Assignee: Telefonaktiebolaget LM Ericsson (publ)
- Current Assignee Address: SE Stockholm
- Agency: Coats & Bennett, PLLC
- International Application: PCT/EP2017/067739 WO 20170713
- International Announcement: WO2018/028923 WO 20180215
- Main IPC: A63F13/28
- IPC: A63F13/28 ; A63F13/21 ; G06F3/01 ; H04L29/08 ; A63F13/213 ; A63F13/215 ; A63F13/285 ; H04L67/12 ; H04L67/50

Abstract:
Methods and apparatus for use in an Internet-of-Things (IoT) system are presented. A method performed by a network node in an Internet-of-Things (IoT) system is presenting in an example embodiment. According to this example method, a network node or a plurality of network nodes working collaboratively can obtain data captured by one or more IoT devices and associated with an interactive activity with which different participants interface at different sites. Furthermore, the network node(s) may determine a state of the activity by applying the data to a data model. Moreover, the network node(s) can, in an example method, provide one or more feedback signals to feedback devices associated with one or more of the different sites to actualize the determined state of the activity, where at least two of the different sites have disparate, meaning non-identical, feedback device sets.
Public/Granted literature
- US20190388783A1 Technique For Online Video-Gaming With Sports Equipment Public/Granted day:2019-12-26
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