Invention Grant
- Patent Title: Game control method, system, and non-transitory computer-readable recording medium
-
Application No.: US17018012Application Date: 2020-09-11
-
Publication No.: US11318382B2Publication Date: 2022-05-03
- Inventor: Koichi Suzuki
- Applicant: GREE, Inc.
- Applicant Address: JP Tokyo
- Assignee: GREE, Inc.
- Current Assignee: GREE, Inc.
- Current Assignee Address: JP Tokyo
- Agency: Maier & Maier, PLLC
- Priority: JP2014-034003 20140225
- Main IPC: A63F13/44
- IPC: A63F13/44 ; A63F13/58 ; A63F13/822 ; A63F13/69

Abstract:
Players with a wide range of levels or attack strength can enjoy a time-limited group battle, and the participation rate can be expected to improve throughout the set time slot. A battle time managing unit refers to a timer and a memory resource to manage the time of a battle between groups. A battle condition extraction unit refers to the memory resource and checks whether to change a battle condition during the time of the battle. A target changing unit refers to the memory resource to set a target of change based on the battle condition. A battle condition changing unit changes the battle condition for the target of change that was selected by the target changing unit. Based on the changed battle condition, a battle rendering unit executes rendition processing for the game related to the battle.
Information query