- Patent Title: Systems and methods for adjusting one or more parameters of a GPU
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Application No.: US16693173Application Date: 2019-11-22
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Publication No.: US11321900B2Publication Date: 2022-05-03
- Inventor: Torgeir Hagland
- Applicant: Sony Interactive Entertainment Inc.
- Applicant Address: JP Tokyo
- Assignee: Sony Interactive Entertainment Inc.
- Current Assignee: Sony Interactive Entertainment Inc.
- Current Assignee Address: JP Tokyo
- Agency: Penilla IP, APC
- Main IPC: G06F13/16
- IPC: G06F13/16 ; G06T13/00 ; G06T15/00 ; A63F13/50 ; G06T3/40 ; G06T15/06

Abstract:
A method for adjusting complexity of content rendered by a graphical processing unit (GPU) is described. The method includes processing, by the GPU, an image frame for a scene of a game. The method further includes tracking one or more metrics regarding the processing of the image frame during the processing of the image frame. During the processing of the image frame, the method includes sending a quality adjuster signal (QAS) to a shader associated with a game engine. The QAS is generated based on the one or more metrics associated with the processing by the GPU. During the processing of the image frame, the method includes adjusting, by the shader, one or more shader parameters upon receipt of the QAS, wherein said adjusting the one or more shader parameters changes a level of complexity of the image frame being processed by the GPU.
Public/Granted literature
- US20210158597A1 SYSTEMS AND METHODS FOR ADJUSTING ONE OR MORE PARAMETERS OF A GPU Public/Granted day:2021-05-27
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