Invention Grant
- Patent Title: Apparatus and method of mapping a virtual environment
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Application No.: US16975330Application Date: 2019-02-20
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Publication No.: US11325037B2Publication Date: 2022-05-10
- Inventor: Andrew Swann , Pritpal Singh Panesar , Simon Andrew St. John Brislin , Hugh Alexander Dinsdale Spencer
- Applicant: Sony Interactive Entertainment Europe Limited
- Applicant Address: GB London
- Assignee: Sony Interactive Entertainment Europe Limited
- Current Assignee: Sony Interactive Entertainment Europe Limited
- Current Assignee Address: GB London
- Agency: Lerner, David, Littenberg, Krumholz & Mentlik, LLP
- Priority: GB1811535.2 20180713
- International Application: PCT/GB2019/050465 WO 20190220
- International Announcement: WO2020/012150 WO 20200116
- Main IPC: A63F13/5258
- IPC: A63F13/5258 ; A63F13/86 ; G11B20/10 ; A63F13/497 ; A63F13/525 ; G06T7/543 ; G06T7/73 ; A63F13/5378 ; G06V20/40

Abstract:
A method of mapping a virtual environment comprises obtaining a first sequence of video images output by a videogame title; obtaining a corresponding sequence of in-game virtual camera positions at which the video images were created; obtaining a corresponding sequence of depth buffer values for a depth buffer used by the videogame whilst creating the video images; and for each of a plurality of video images and corresponding depth buffer values of the obtained sequences, obtain mapping points corresponding to a sampling distribution of points over the area of a respective video image and their associated depth values; wherein respective mapping points are obtained by projecting co-ordinated derived from the sample points from the video image and associated depth values back into a 3D game world co-ordinate system of the videogame title; thereby obtaining a point cloud dataset of mapping points corresponding to the first sequence of video images.
Public/Granted literature
- US20210178266A1 Apparatus and Method of Mapping a Virtual Environment Public/Granted day:2021-06-17
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