Invention Grant
- Patent Title: Spatial partitioning for graphics rendering
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Application No.: US17069659Application Date: 2020-10-13
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Publication No.: US11335058B2Publication Date: 2022-05-17
- Inventor: Alexander Loodin Ek
- Applicant: Electronic Arts Inc.
- Applicant Address: US CA Redwood City
- Assignee: Electronic Arts Inc.
- Current Assignee: Electronic Arts Inc.
- Current Assignee Address: US CA Redwood City
- Agency: Knobbe, Martens, Olson & Bear, LLP
- Main IPC: G06T17/00
- IPC: G06T17/00 ; G06T15/20 ; A63F13/63

Abstract:
An improved virtual environment creation and testing process can be achieved by a combination of spatial partitioning and reverse tree generation. The reverse tree may be representative of the virtual environment and may be generated starting from a smallest portion or zone of the virtual environment (represented as a leaf node) and expanding up towards a root node representative of the entire virtual environment. Advantageously, the system can add new zones to the virtual environment and representative tree data structure that are external to the existing virtual environment without generating a new tree data structure. Thus, the computing resources utilized by the system disclosed herein may be significantly reduced compared to existing processes while improving the flexibility of the spatial partitioning and tree generation process thereby enabling spatial partitioning to be performed in real or near real time as a developer authors the virtual environment.
Public/Granted literature
- US20220114787A1 SPATIAL PARTITIONING FOR GRAPHICS RENDERING Public/Granted day:2022-04-14
Information query
IPC分类:
G | 物理 |
G06 | 计算;推算或计数 |
G06T | 一般的图像数据处理或产生 |
G06T17/00 | 用于计算机制图的3D建模 |