Invention Grant
- Patent Title: Systems and methods for generating a proxy mesh for a polygonal mesh that includes sub-meshes
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Application No.: US17226945Application Date: 2021-04-09
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Publication No.: US11354861B1Publication Date: 2022-06-07
- Inventor: Ashton Mason
- Applicant: Electronic Arts Inc.
- Applicant Address: US CA Redwood City
- Assignee: Electronic Arts Inc.
- Current Assignee: Electronic Arts Inc.
- Current Assignee Address: US CA Redwood City
- Agency: Leydig, Voit & Mayer, Ltd.
- Main IPC: G06T17/20
- IPC: G06T17/20

Abstract:
A method, device, and computer-readable storage medium for generating a proxy mesh. The method includes: receiving an input polygonal mesh that includes multiple sub-meshes, each of which is a polygonal mesh, where the input polygonal mesh is a computer representation of a three-dimensional (3D) object; generating a voxel volume representing the input polygonal mesh, wherein the voxel volume comprises voxels that approximates a shape of the 3D object, wherein a first set of voxels of the voxel volume includes voxels that are identified as boundary voxels that correspond to positions of polygons of the multiple sub-meshes of the input polygonal mesh; determining a grouping of two or more sub-meshes that together enclose one or more voxels of the voxel volume other than the voxels in the first set of voxels; and generating a proxy mesh corresponding to the input polygonal mesh based on the grouping of two or more sub-meshes.
Information query