Invention Grant
- Patent Title: Method of computing simulated surfaces for animation generation and other purposes
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Application No.: US17184336Application Date: 2021-02-24
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Publication No.: US11354878B2Publication Date: 2022-06-07
- Inventor: Alexey Stomakhin , Daniel Martin Elliott Jones
- Applicant: Unity Technologies SF
- Applicant Address: US CA San Francisco
- Assignee: Unity Technologies SF
- Current Assignee: Unity Technologies SF
- Current Assignee Address: US CA San Francisco
- Agency: Haynes and Boone LLP
- Agent Philip H. Albert; William T. Hoyer McCarthy
- Main IPC: G06T19/20
- IPC: G06T19/20 ; G06T17/00 ; G06F9/30 ; G06F9/38 ; G06T11/40 ; G06T13/20 ; G06T13/80

Abstract:
A simulator computes surfaces corresponding to objects in a simulation by computing covariance matrices for particles that use a square root of a diagonal matrix. The simulator might operate by receiving positions and sizes for each particle of a plurality of particles comprising a first object, identifying a subset of the plurality of particles whose positions are proximate to a first surface of the first object, deforming particles of the subset of the plurality of particles by generating a covariance matrix for each particle of the plurality of particles, using a square root of a diagonal matrix, wherein the diagonal matrix is a diagonal matrix of neighboring particles for each particle of the plurality of particles, and computing the first surface of the first object based on the deformed particles.
Public/Granted literature
- US20210272343A1 Method of Computing Simulated Surfaces for Animation Generation and Other Purposes Public/Granted day:2021-09-02
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