Systems and methods for gamification of real-time instructional commentating
Abstract:
Systems and methods for providing a viewer with relevant commentary for a live video. For example, a media guidance application may receive, during playback of a live video, a request for clarification regarding an aspect (e.g., a play, a score, a player, a strategy, etc.) of the live video. In response to receiving the request, the media guidance application may identify the aspect and identify videos generated by other viewers explaining the aspect. The media guidance application may further select one of the videos based on a preference of the viewer, and cause a user device to play back the selected video to the viewer.
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