Multi-view processing unit systems and methods
Abstract:
An image rendering method comprises receiving 3D model data for a 3D model and processing the 3D model data to render image data for a hogel view to a render target. Processing the 3D model data to render the image data comprises defining a frustum having an origin at an image plane and rendering multiple sides of the frustum in a single pass without duplicating geometric shapes that pass through the image plane. The frustum comprises a plurality of side planes and having a top portion of the frustum and a bottom portion of the frustum, the plurality of side planes having a set of side plane edges that pass through the origin.
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