User interface for controlling audio rendering for extended reality experiences
Abstract:
A device may be configured to play one or more of a plurality of audio streams. The device may include a memory configured to store the plurality of audio streams, each of the audio streams representative of a soundfield. The device also may include one or more processors coupled to the memory, and configured to present a user interface to a user, obtain an indication from a user via the user interface representing a desired listening position; and select, based on the indication, at least one audio stream of the plurality of audio streams.
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