Static dynamic on screen display menu
Abstract:
A display, such as a computer monitor, presents a user interface having static and dynamic icons that define inputs made at a joystick input device. For example, a first static icon associates with a first input button to always command a menu presentation, and a second static icon associates with a second input button to always command an exit from the user interface. Plural dynamic icons associate with third and fourth input buttons that scroll the dynamic icons to populate a central input button of the joystick input device. A press at the central input button selects a function associated with the dynamic icon presented at the central input button.
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