Selectively pausing physical movement in a virtual environment
Abstract:
In an approach to improve virtual reality (VR) by rendering objects in a viewing area within a virtual environment as static embodiments display, by a user interface on a computing device, a plurality of captured frames of a physical surrounding area. Additionally, embodiments determine a primary focus area and a secondary focus area of the displayed plurality of captured frames using object recognition techniques and detect movement of a second object in the secondary focus area. Additionally, responsive to detecting movement of the second object in the secondary focus area, embodiments render the second object as static in the displayed plurality of captured frames.
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